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2019 Metroid: Zero Mission 100% SE Bracket

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Rules

  1. The tournament will be 100% normal, on the English version
  2. Timing starts on file select for a new game and ends when you lose control of Samus after jumping into the ship after defeating the Black Pirates.
  3. Safety saves are permitted
  4. For console streaming, you can use the Game Cube with the Game Boy Player attachment (You can either use the official start up disc, or if you can load homebrew, Game Boy Interface is also acceptable, be sure to use the Low-Latency version for best results)
  5. If you have a capture modded DS, that will be acceptable as well.
  6. It is preferred to use an official cart with English text (NTSC/PAL are fine), but a flash cart with the US rom is also acceptable.
  7. You can also use the Wii U Virtual Console versions if you have those with English text, and can stream it.
  8. Exception: If both racers agree to JP version, that may be raced instead. However, please do not do so if you will be running on emulator if you are otherwise able to run on console, especially if the other racer is still staying on console.
  9. VBA (All Versions) is banned, use the latest version of BizHawk. If you need help getting it set up, click here. If you need further assistance, let an admin know. The most important settings you need for Bizhawk is (with a GBA rom loaded) GBA -> Core > mGBA and then Config -> Profiles... then select Tool-assisted Speedruns. It is also imperative that you have the GBA Bios for optimal accuracy.
  10. The use of Lua scripts is banned.

Tournament Format

The Tournament format will be a single elimination tournament with seeds chosen based on the Swiss Bracket Results. Every round leading up to Grand Finals will be Best of 1, Grand Finals will be Best of 3.


Seeding will occur in the following order.

1) Runners that are 6-0

2) Runners that are 5-1

3) Runners that are 4-2

 

Tiebreaks will occur in the following order.

1) Median-Buchholz

2) Swiss SRL PB's


Players will have set deadlines to play matches. Expect these deadlines to be about 10 days. 


Rules

All Speed Runs Live (SRL) racing rules apply. All participants must use approved emulators/consoles and stream their races. We recommend that you locally save your race-stream file in the event that your stream is disconnected and you are “proofcalled” on your time. If you are not registered with SRL, please do so now. If you do not know how to set up or use an SRL account, please contact a moderator for assistance. Once the race is completed, please get in contact with a member of the admin team to update the standings and times.


Scheduled matches need to be played before the specified deadline for each round. 

You will be given 10 days to both schedule and play your matches.  We realize that a tournament of this magnitude has a lot of people with a lot of schedules to work around. That being said, if you schedule a match with someone and then bail on the scheduled time without prior notice, you may be removed from the tournament at the organizer's discretion.


Any disputes will be handled by the mod team, who will have final say in all matters.  Should a member of the mod team be involved in the dispute, that member will have no say in the final decision.


Match Procedure

Discuss and schedule a time to play your match against your opponent.  Please do so using the tournament discussion channel in the Zero Mission Discord.


When both participants are ready, begin a race in the #speedrunslive IRC channel on irc.speedrunslive.com or at http://www.speedrunslive.com/channel/ with the command:

.startrace zeromission


Once the race channel has been created, join that specific channel. Within the channel, change the goal to 100% with the command:

.setgoal 100% normal


Once that has been completed, both participants should enter the race. This can be performed with the following command:

.enter


When both participants are ready to begin the race, have their stream available, and are waiting on a file on the file select screen, type the following command:

.ready


The Race bot will then begin to countdown in the race chat, and upon reaching 0 both players will begin the race. The conclusion of these race is when you lose control of Samus after jumping into the ship after defeating the Black Pirates, at the point type the following command:

.done


And that’s it. Once the race is completed, please get in contact with a member of the admin team to update the standings and times. Congratulations!

Some additional handy commands for the race:

  • .quit - If something arises and you need to remove yourself from the race, then use the .quit command.

  • .undone - Use if you prematurely type .done or .quit before the race has ended.

Final Results

5th

5th

5th

5th

Live

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